at://jaystevens.me/app.bsky.feed.post/3leyrtvscjs2t

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Record JSON

{
  "$type": "app.bsky.feed.post",
  "createdAt": "2025-01-05T14:01:44.811Z",
  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
      "cid": "bafyreiecyyqngcgfo7xgdpnj73z5iwzruu3jcnezfsavdt2rksrkdstt6e",
      "uri": "at://did:plc:jj7rn7ap3r7mjmyokoscwhf3/app.bsky.feed.post/3leyrjqwrck2j"
    },
    "root": {
      "cid": "bafyreiecyyqngcgfo7xgdpnj73z5iwzruu3jcnezfsavdt2rksrkdstt6e",
      "uri": "at://did:plc:jj7rn7ap3r7mjmyokoscwhf3/app.bsky.feed.post/3leyrjqwrck2j"
    }
  },
  "text": "Are you using the USaveGame object? Or are you handling stuff yourself?\n\nTypically you'd write what you need to the savegame and serialize that to a slot. That works well for bespoke things like collectibles.\n\nIf you want to serialize every NPC, dropped item, current animation, etc... that's tricky"
}