at://jaystevens.me/app.bsky.feed.post/3lftqrz7fis2l

Back to Collection

Record JSON

{
  "$type": "app.bsky.feed.post",
  "createdAt": "2025-01-16T07:24:40.471Z",
  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
      "cid": "bafyreicw6eubqjs6kz4sf6zdp5zibdwat2w3n77ovoywibfnfca72cqtm4",
      "uri": "at://did:plc:wa464f4h6lr7cja3u4vdkfb6/app.bsky.feed.post/3lft6c7wrtc2y"
    },
    "root": {
      "cid": "bafyreicw6eubqjs6kz4sf6zdp5zibdwat2w3n77ovoywibfnfca72cqtm4",
      "uri": "at://did:plc:wa464f4h6lr7cja3u4vdkfb6/app.bsky.feed.post/3lft6c7wrtc2y"
    }
  },
  "text": "Unreal is pretty heavy for what it is. You're loading a lot of stuff that you don't usually need compared to say, a Unity game.\n\nAdditionally, a lot of Unreal's features are very performance-hungry. This leads to warm phones and thermal throttling tanking framerate."
}