at://jaystevens.me/app.bsky.feed.post/3lgoxgifcsc2h
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Record JSON
{
"$type": "app.bsky.feed.post",
"createdAt": "2025-01-27T03:05:22.869Z",
"langs": [
"en"
],
"reply": {
"parent": {
"cid": "bafyreibvijpuzb4ssqzwpg57u2y5sd6monfa56it3pt2ehci5ghrk4rvze",
"uri": "at://did:plc:jego6l5zghrwcbutw72b6kxl/app.bsky.feed.post/3lgoxaeaalk2p"
},
"root": {
"cid": "bafyreiaxsmsobndaxcg7qosz23tgpcxenpd4cwjrxx55276llwuu7uw7ju",
"uri": "at://did:plc:lhv3qhosiziv7mkecyfurh3w/app.bsky.feed.post/3lgbsaeryu22l"
}
},
"text": "IIRC (not in front of Unreal right now), the \"?\" icon comes from the actual Slate class for the node itself.\n\nBranch nodes are a special node type, and they explicitly set the icon for it.\n\nIt's not _difficult_ to make new node types, but it's more complicated than it should be IMO"
}