at://jaystevens.me/app.bsky.feed.post/3lgoxgifcsc2h

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Record JSON

{
  "$type": "app.bsky.feed.post",
  "createdAt": "2025-01-27T03:05:22.869Z",
  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
      "cid": "bafyreibvijpuzb4ssqzwpg57u2y5sd6monfa56it3pt2ehci5ghrk4rvze",
      "uri": "at://did:plc:jego6l5zghrwcbutw72b6kxl/app.bsky.feed.post/3lgoxaeaalk2p"
    },
    "root": {
      "cid": "bafyreiaxsmsobndaxcg7qosz23tgpcxenpd4cwjrxx55276llwuu7uw7ju",
      "uri": "at://did:plc:lhv3qhosiziv7mkecyfurh3w/app.bsky.feed.post/3lgbsaeryu22l"
    }
  },
  "text": "IIRC (not in front of Unreal right now), the \"?\" icon comes from the actual Slate class for the node itself.\n\nBranch nodes are a special node type, and they explicitly set the icon for it.\n\nIt's not _difficult_ to make new node types, but it's more complicated than it should be IMO"
}