at://jaystevens.me/app.bsky.feed.post/3lgpf4l4goc2q

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Record JSON

{
  "$type": "app.bsky.feed.post",
  "createdAt": "2025-01-27T07:10:22.565Z",
  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
      "cid": "bafyreidq7tqqoxlydphdtsxkb5zinejpljs3g4ycvp52hrvd5gunpasuay",
      "uri": "at://did:plc:jego6l5zghrwcbutw72b6kxl/app.bsky.feed.post/3lgp7xf2nrk2p"
    },
    "root": {
      "cid": "bafyreiaxsmsobndaxcg7qosz23tgpcxenpd4cwjrxx55276llwuu7uw7ju",
      "uri": "at://did:plc:lhv3qhosiziv7mkecyfurh3w/app.bsky.feed.post/3lgbsaeryu22l"
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  },
  "text": "I mean, it's Unreal - there's always the potential for wonkiness. ;)\n\nIt really depends on the size and scope of your project. If you have less than a dozen folks on your project - do what works. Focus on making a game.\n\nLarger groups - you can get people who are dedicated to these sorts of things"
}