at://jaystevens.me/app.bsky.feed.post/3lhrzi6rfus2r

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Record JSON

{
  "$type": "app.bsky.feed.post",
  "createdAt": "2025-02-10T01:45:18.215Z",
  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
      "cid": "bafyreid7fsaul4q6k6zm34undyeqkyicclp5oihsr76mxhhtyfyo2nyn3m",
      "uri": "at://did:plc:tkibstgpkky5qdusvhhzyh6u/app.bsky.feed.post/3lhrwhqc6du22"
    },
    "root": {
      "cid": "bafyreid7fsaul4q6k6zm34undyeqkyicclp5oihsr76mxhhtyfyo2nyn3m",
      "uri": "at://did:plc:tkibstgpkky5qdusvhhzyh6u/app.bsky.feed.post/3lhrwhqc6du22"
    }
  },
  "text": "Another caveat: UWorldSubsystem shouldn't be treated like a singleton.\n\nThere are several contexts where multiple UWorlds exist:\n* PIE (Editor UWorld + 1 UWorld per player)\n* Blueprint viewport (each Blueprint gets a unique UWorld for vis)\n* Seamless Travel (2 UWorlds active at once)"
}