at://jaystevens.me/app.bsky.feed.post/3lhrzi6wtpc2r
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{
"$type": "app.bsky.feed.post",
"createdAt": "2025-02-10T01:45:18.216Z",
"langs": [
"en"
],
"reply": {
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"text": "This is also why caching GWorld is a bad idea, etc.\nIf you have an object that relies there always being a single UWorldSubsystem, that logic will break in these edge cases.\n\nEngineSubsystem is fine to treat as a \"true\" singleton.\n\nA GameInstanceSubsystem is created for every player in PIE"
}