at://jaystevens.me/app.bsky.feed.post/3ligzytmtnk27

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Record JSON

{
  "$type": "app.bsky.feed.post",
  "createdAt": "2025-02-18T10:20:31.462Z",
  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
      "cid": "bafyreih3hvtvk63omqgct7ybz3yrbyn7o77t6letfep4csyuimdpima3o4",
      "uri": "at://did:plc:jupvzthhxsac2mwtqwulknsk/app.bsky.feed.post/3liguzvftks2i"
    },
    "root": {
      "cid": "bafyreic4gmukmpee35eibsqrxzj4qxc7vw6kqt4fgvu2lfnrt2xt3ubjem",
      "uri": "at://did:plc:jupvzthhxsac2mwtqwulknsk/app.bsky.feed.post/3ligthivfp22o"
    }
  },
  "text": "You've already found the answer to your question, but one thing that REALLY helps me with Unreal is looking at the actual engine source.\n\nCompiling the full engine and having it available in Jetbrains Rider is SO helpful."
}