at://jaystevens.me/app.bsky.feed.post/3lj2xtt3u5d2q

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{
  "$type": "app.bsky.feed.post",
  "createdAt": "2025-02-26T08:35:10.414Z",
  "embed": {
    "$type": "app.bsky.embed.images",
    "images": [
      {
        "alt": "A graph showing how the number 1 new game on Steam (sales-wise) takes 20% of all new game spend, numbers 1-10 take 60%, and numbers 1-50 take 85%. This is not counting microtransactions or sales not reported by Steam (i.e. older games)",
        "aspectRatio": {
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          "size": 600614
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  "langs": [
    "en"
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  "reply": {
    "parent": {
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      "uri": "at://did:plc:kf7kejzn4dpqczmp6jd3uci6/app.bsky.feed.post/3lj2xh4kvz32q"
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  "text": "Bear in mind that even the games making $100k aren't turning enough to be profitable, necessarily. A single engineer costs between $100k-150k minimum, before the cost of healthcare and benefits.\n\nAnd of the games making \u003e $100k in the first year - the top 10 take 60% of all new game spend on Steam"
}