at://jaystevens.me/app.bsky.feed.post/3lmesyuero22w

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{
  "$type": "app.bsky.feed.post",
  "createdAt": "2025-04-09T10:50:43.088Z",
  "langs": [
    "en"
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  "reply": {
    "parent": {
      "cid": "bafyreicioqi35xrgyipzhckehpyctrmmehkplg6miejzfsi2mxqxww5v4y",
      "uri": "at://did:plc:ivqrehafyybffh7yxmwhf5n5/app.bsky.feed.post/3lmespz5s2226"
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    "root": {
      "cid": "bafyreihxgrwmnl2akqxmxwpiybpvaeabushqbj22ktfpkpzxifb2cut2cm",
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  "text": "I mean, the game itself is a form of AppView, right? I had a simple prototype working that connected Jetstream to Unreal.\nA real implementation would need to be more robust... but not THAT much more robust.\n\nAlso bear in mind not all games are PvP; Helldivers has a similar \"distress signal\" system"
}