at://jaystevens.me/app.bsky.feed.post/3lnp5ewnezk2d

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Record JSON

{
  "$type": "app.bsky.feed.post",
  "createdAt": "2025-04-26T06:48:14.551Z",
  "embed": {
    "$type": "app.bsky.embed.external",
    "external": {
      "description": "Loot-- err, explore a procedurally-generated temple while dodging traps and searching for a jackpot!",
      "thumb": {
        "$type": "blob",
        "ref": {
          "$link": "bafkreigtywsx5ooqwbsztj22rkxrbxw3chqabihm5hz6h4zx65rrxzgi4u"
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        "mimeType": "image/jpeg",
        "size": 449227
      },
      "title": "Traps and Treasure by Jay2645",
      "uri": "https://jay2645.itch.io/traps-and-treasure"
    }
  },
  "facets": [
    {
      "features": [
        {
          "$type": "app.bsky.richtext.facet#link",
          "uri": "https://jay2645.itch.io/traps-and-treasure"
        }
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  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
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      "uri": "at://did:plc:kf7kejzn4dpqczmp6jd3uci6/app.bsky.feed.post/3lnp4xpy4gk2d"
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  "text": "We were given a semester to make a game. The professor (don't remember her name) suggested it as something to read if we wanted to incorporate procgen.\n\nIt was probably fall 2017, given that was the release date of the procgen game I made: jay2645.itch.io/traps-and-tr...\n(Don't play it, it's awful)"
}