at://jaystevens.me/app.bsky.feed.post/3lnp5qcxars2d
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"description": "A system for generating Zelda-like dungeons in UE4, using generative grammars. - GitHub - Jay2645/DungeonMaker: A system for generating Zelda-like dungeons in UE4, using generative grammars.",
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"text": "Specifically the mission graph approach I used for that game was directly lifted from chapter 9 (consulting my old copy), written by @jorisdormans.bsky.social.\n\nI open sourced the implementation at the time, although I doubt it works in modern Unreal: github.com/Jay2645/Dung..."
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