at://jaystevens.me/app.bsky.feed.post/3lo3wdmada22i

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Record JSON

{
  "$type": "app.bsky.feed.post",
  "createdAt": "2025-05-01T08:46:50.320Z",
  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
      "cid": "bafyreiavruata2zuz3pbuhmh62bjv23ticj6i7r64g6whsfj5stgkifheq",
      "uri": "at://did:plc:kf7kejzn4dpqczmp6jd3uci6/app.bsky.feed.post/3lo3wdmacas2i"
    },
    "root": {
      "cid": "bafyreigmjpp26fbidkrpw6w562onf6hu2ukjtnpzh46zuz6nbhnzerlns4",
      "uri": "at://did:plc:i3sg6zytkbplcfwhhhu7sogc/app.bsky.feed.post/3lo3qbdijw22m"
    }
  },
  "text": "As for writing that data to disk - different engines have different formats. Unreal has a USaveGame object, for example, which works nicely with consoles.\n\nBut if you aren't targeting console, I just write to JSON. Super easy to work with and debug, and allows you to \"cheat\" by modifying saves"
}