at://jaystevens.me/app.bsky.feed.post/3lo3wk6uqlk2i

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Record JSON

{
  "$type": "app.bsky.feed.post",
  "createdAt": "2025-05-01T08:50:31.358Z",
  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
      "cid": "bafyreicgca3cvxndom6g47zyrc3lyf6j7xodnkpbrkreq7ussrjb6vuuce",
      "uri": "at://did:plc:kf7kejzn4dpqczmp6jd3uci6/app.bsky.feed.post/3lo3wdmada22i"
    },
    "root": {
      "cid": "bafyreigmjpp26fbidkrpw6w562onf6hu2ukjtnpzh46zuz6nbhnzerlns4",
      "uri": "at://did:plc:i3sg6zytkbplcfwhhhu7sogc/app.bsky.feed.post/3lo3qbdijw22m"
    }
  },
  "text": "Note: if you want to save ENTIRE LEVEL DATA, like \"there is a pickup spawned at location XYZ\" or \"this enemy is spawned and has 43 health\", that gets exponentially harder.\n\nFor example - how do you map an enemy to save data? How do you avoid double-spawning? Etc.\nThat's a super complex problem"
}