at://jaystevens.me/app.bsky.feed.post/3lrjo5qpvo22j

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{
  "$type": "app.bsky.feed.post",
  "createdAt": "2025-06-14T00:13:15.152Z",
  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
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      "uri": "at://did:plc:f2mmt5cpordy27x4kx4ng5u2/app.bsky.feed.post/3lrjllh6ois2e"
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    "root": {
      "cid": "bafyreicai332seiznvnvls2wwlo3cv2l6eljqdwocfxndmd35eeej2hb2y",
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  "text": "I'd argue yes, in short:\n\nEverything in a game should have a purpose. Things that exist for the sake of padding without introducing new mechanics/puzzles are not good game design IMO.\n\nKoroks are a good example; maybe 10-50 Koroks would be the upper limit since the puzzles are very \"same-y\""
}