at://jaystevens.me/app.bsky.feed.post/3lrjo5qvlck2j
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"text": "Portal 1 is a good example of a focused game that really wanted to make sure it nailed one mechanic really well. It did a bunch of puzzles and then ended before that mechanic wore out its welcome.\nThere's no reason to put 5000 collectibles in every Portal level other than \"get more playtime\""
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