at://jaystevens.me/app.bsky.feed.post/3lsgn64cgb22i

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{
  "$type": "app.bsky.feed.post",
  "createdAt": "2025-06-25T12:42:45.964Z",
  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
      "cid": "bafyreidik7lbvkisdvpgwsqr2remrg3xmtsr5hyfdoqgwhbp3uhbwuckiq",
      "uri": "at://did:plc:vc5hacoafbzkv7ull4cx4cgt/app.bsky.feed.post/3lsgmq6ukac2p"
    },
    "root": {
      "cid": "bafyreidik7lbvkisdvpgwsqr2remrg3xmtsr5hyfdoqgwhbp3uhbwuckiq",
      "uri": "at://did:plc:vc5hacoafbzkv7ull4cx4cgt/app.bsky.feed.post/3lsgmq6ukac2p"
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  "text": "I mean to some extent he isn't wrong? Unreal has a very particular \"feel\" to it and it takes a lot of work to change that feeling.\n\nUnity/Godot less so, and starting from something like Java or even Python definitely can contribute to a unique feel even if the code is spaghetti"
}