at://jaystevens.me/app.bsky.feed.post/3lwissjjhr22o
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Record JSON
{
"$type": "app.bsky.feed.post",
"createdAt": "2025-08-16T07:09:45.136Z",
"langs": [
"en"
],
"reply": {
"parent": {
"cid": "bafyreiaao4r5exadq3ej7d5ba4a7l6njkrqceof5kxhnbh4juo3dwqcxeq",
"uri": "at://did:plc:kf7kejzn4dpqczmp6jd3uci6/app.bsky.feed.post/3lwissj2ww22o"
},
"root": {
"cid": "bafyreibu35e42iykw6baysld7knxxatoz4lo7msxhxze2dzjhaf7awbj6y",
"uri": "at://did:plc:h33ckugt6bpytwijrowhkcts/app.bsky.feed.post/3lwia4nhhdk2q"
}
},
"text": "This is a super-duper common pattern across all of Unreal. Defaults are set in one object and then you point other objects at this default object and they read data from it. Even blueprints themselves work this way!"
}