at://jaystevens.me/app.bsky.feed.post/3m45odqarl22b
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Record JSON
{
"$type": "app.bsky.feed.post",
"createdAt": "2025-10-27T05:21:46.769Z",
"langs": [
"en"
],
"reply": {
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"uri": "at://did:plc:kf7kejzn4dpqczmp6jd3uci6/app.bsky.feed.post/3m45odpysos2b"
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"text": "Under the hood, the editor is just using Unreal like the game is. So blueprint nodes (as in the thing you see and move around in a graph) are just UObjects.\n\nWhen you copy them, the UPROPERTY fields in the node's UObject are put in your clipboard as Key=Value\n\nUnreal does this a lot! Even in-game"
}