at://jaystevens.me/app.bsky.feed.post/3m5rm2mzzus2g

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Record JSON

{
  "$type": "app.bsky.feed.post",
  "createdAt": "2025-11-16T20:59:20.518Z",
  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
      "cid": "bafyreihmad6f3vw7xfihf2owyzlc6pcq45mrnnqwwq7ttgahxnjjhur76e",
      "uri": "at://did:plc:kf7kejzn4dpqczmp6jd3uci6/app.bsky.feed.post/3m5rm2mxyh22g"
    },
    "root": {
      "cid": "bafyreidbrgqoajqkynxs3mlvd3xi5ntxe3mjhj4gmr2quljng5tu57e32m",
      "uri": "at://did:plc:hlvtq22ayjtd7gdc4u7x4ves/app.bsky.feed.post/3m5rau3h6sc2m"
    }
  },
  "text": "The distinctions:\n* Gameplay Engineer: 3Cs\n* Systems Engineer: Loading levels, objectives/game mode stuff\n* Audio Engineer: Take stuff from audio guys and make it play in-engine\n* Core Tech: Improves the engine itself, requires a lot of low-level programming and smarts"
}