at://jaystevens.me/app.bsky.feed.post/3miagjxjs722d

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{
  "$type": "app.bsky.feed.post",
  "createdAt": "2026-03-30T00:42:24.681Z",
  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
      "cid": "bafyreialw6kjbu3yql7axwq2mvjbx4qudkiiq5ahjbocpqai4gv3z4wdca",
      "uri": "at://did:plc:kf7kejzn4dpqczmp6jd3uci6/app.bsky.feed.post/3miagjxfz422d"
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    "root": {
      "cid": "bafyreicgbgcrcvvabuasthcyendmcunwrmjoheiqu2dwlfjyio7mjhnalu",
      "uri": "at://did:plc:n7xsqoc7ztdsmfuvfmtndp52/app.bsky.feed.post/3miaec5jlyk2n"
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  "text": "Then engineers could look at \"what 'door' tags are in 2 rooms\" and be able to build a spatial mapping of how rooms connected to one another.\nThen the system could query each room and find things like \"spawn points\" and \"important objects\" and \"evil villain lair\" etc., without needing to load the map"
}