at://jaystevens.me/app.bsky.feed.post/3mkz4jmfzvs2g

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Record JSON

{
  "$type": "app.bsky.feed.post",
  "createdAt": "2026-05-04T07:10:12.106Z",
  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
      "cid": "bafyreifnqqcdjv6wuj6lrycw2rwtajmmqeuqtl2cha76qdlptym772wula",
      "uri": "at://did:plc:kf7kejzn4dpqczmp6jd3uci6/app.bsky.feed.post/3mkz4jmfywk2g"
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    "root": {
      "cid": "bafyreidzfhxvh3swl4fn6n5ohclxh74nvhh44a4pqquk7czbojookxxfdu",
      "uri": "at://did:plc:h33ckugt6bpytwijrowhkcts/app.bsky.feed.post/3mkyyucz6j22h"
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  },
  "text": "Otherwise, if the player can control the camera there's all the standard \"oh shit we gotta render stuff\" things that you gotta do.\n\nSomething that's real-time 3D will maybe have to animate each animation + animation transitions/idle breaks, across hundreds of units (etc.). Pretty cheap but not free"
}