at://jaystevens.me/app.bsky.feed.post/3mkz4tyrkt32g

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Record JSON

{
  "$type": "app.bsky.feed.post",
  "createdAt": "2026-05-04T07:16:00.948Z",
  "langs": [
    "en"
  ],
  "reply": {
    "parent": {
      "cid": "bafyreidzfhxvh3swl4fn6n5ohclxh74nvhh44a4pqquk7czbojookxxfdu",
      "uri": "at://did:plc:h33ckugt6bpytwijrowhkcts/app.bsky.feed.post/3mkyyucz6j22h"
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    "root": {
      "cid": "bafyreidzfhxvh3swl4fn6n5ohclxh74nvhh44a4pqquk7czbojookxxfdu",
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  },
  "text": "Thought of a real issue: if players can \"go infinite\", where they can stack an infinite number of interactions until the game is overwhelmed.\n\nYou see this in Hearthstone where Effect A causes Effect B which causes Effect A - which can crash servers.\nBlizzard usually puts an upper limit to stop this"
}