at://jaystevens.me/app.bsky.feed.post/3mkz4tyrkt32g
Back to Collection
Record JSON
{
"$type": "app.bsky.feed.post",
"createdAt": "2026-05-04T07:16:00.948Z",
"langs": [
"en"
],
"reply": {
"parent": {
"cid": "bafyreidzfhxvh3swl4fn6n5ohclxh74nvhh44a4pqquk7czbojookxxfdu",
"uri": "at://did:plc:h33ckugt6bpytwijrowhkcts/app.bsky.feed.post/3mkyyucz6j22h"
},
"root": {
"cid": "bafyreidzfhxvh3swl4fn6n5ohclxh74nvhh44a4pqquk7czbojookxxfdu",
"uri": "at://did:plc:h33ckugt6bpytwijrowhkcts/app.bsky.feed.post/3mkyyucz6j22h"
}
},
"text": "Thought of a real issue: if players can \"go infinite\", where they can stack an infinite number of interactions until the game is overwhelmed.\n\nYou see this in Hearthstone where Effect A causes Effect B which causes Effect A - which can crash servers.\nBlizzard usually puts an upper limit to stop this"
}