at://jaystevens.me/network.cosmik.card/3m56n35zau22b

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{
  "$type": "network.cosmik.card",
  "content": {
    "$type": "network.cosmik.card#urlContent",
    "metadata": {
      "$type": "network.cosmik.card#urlMetadata",
      "author": "joewintergreen",
      "description": "A while ago I made a cool effect for Sleight of Hand, where (since you hide in clouds of smoke sometimes in this magic-themed game), we were experimenting with a type of lantern that guards could carry around and it would dispel any smoke or fog around the light. The fog is all volumetric, so cutting through it in a way that looks good is easily done with a spheremask, but that doesn’t handle occlusion (removing smoke on the other side of a wall from the light). In our game it’s probably not important to handle that case, but I did it anyway using Niagara, and the result looks pretty sick.",
      "imageUrl": "https://www.joewintergreen.com/wp-content/uploads/2025/04/smokey2.gif?wsr",
      "retrievedAt": "2025-11-09T07:56:56.483Z",
      "siteName": "joe wintergreen internet zone",
      "title": "tech art thing: mist-dispelling lights"
    },
    "url": "https://www.joewintergreen.com/tech-art-thing-mist-dispelling-lights/"
  },
  "createdAt": "2025-11-09T07:56:56.483Z",
  "type": "URL",
  "url": "https://www.joewintergreen.com/tech-art-thing-mist-dispelling-lights/"
}