at://jaystevens.me/network.cosmik.card/3m56n6jxnuk2b
Back to Collection
Record JSON
{
"$type": "network.cosmik.card",
"content": {
"$type": "network.cosmik.card#urlContent",
"metadata": {
"$type": "network.cosmik.card#urlMetadata",
"author": "joewintergreen",
"description": "Hammer, king of level editors, has a view mode where the scene is unlit, but not fullbright; it’s shaded to make it easier to parse. Unreal doesn’t have that! But you can add it yourself, really easily, with no C++ or Blueprint – just a postprocess material and a line in a config file. Here’s how!",
"imageUrl": "https://www.joewintergreen.com/wp-content/uploads/2025/02/image-1-768x279.png?wsr",
"retrievedAt": "2025-11-09T07:58:49.563Z",
"siteName": "joe wintergreen internet zone",
"title": "Unreal Scoop: Make your own “shaded textured unlit” viewmode real quick"
},
"url": "https://www.joewintergreen.com/unreal-scoop-make-your-own-shaded-textured-unlit-viewmode-real-quick/"
},
"createdAt": "2025-11-09T07:58:49.563Z",
"type": "URL",
"url": "https://www.joewintergreen.com/unreal-scoop-make-your-own-shaded-textured-unlit-viewmode-real-quick/"
}