at://jaystevens.me/network.cosmik.card/3m56n7jdtns2b
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"author": "joewintergreen",
"description": "Mesh Tool by Nate Mary is a general modeling tool and the best way to do level design in the editor, though UE5’s CubeGrid tool is really good too (but has fewer functions than this). You can use both together, both just output meshes. I asked Nate to add Hotspot Texturing like Source 2 has, and the madman did it. The pictures above are all of MeshTool stuff, all of it whipped up real quick.",
"imageUrl": "https://www.joewintergreen.com/wp-content/uploads/2024/10/EhT8RRMUwAEiQND-768x397.jpg?wsr",
"retrievedAt": "2025-11-09T07:59:22.595Z",
"siteName": "joe wintergreen internet zone",
"title": "Unreal Engine Plugins That I Reckon Are Good"
},
"url": "https://www.joewintergreen.com/unreal-engine-plugins-that-i-reckon-are-good/"
},
"createdAt": "2025-11-09T07:59:22.595Z",
"type": "URL",
"url": "https://www.joewintergreen.com/unreal-engine-plugins-that-i-reckon-are-good/"
}