at://jaystevens.me/network.cosmik.card/3mjtsbx5gik23
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"author": "Ghislain Girardot",
"description": "Files are availabe as a Tier 3 reward on my Patreon: https://www.patreon.com/GhislainGir\nTwitter: https://twitter.com/GhislainGir\nMastodon: @GhislainGir@mastodon.gamedev.place \n\nLinks:\nTim Elek twitter: https://twitter.com/MrElek/status/1497912382420656128\nOMYOG twitter: https://x.com/omeletteandyog1/status/1667304740353454082?s=20\n\n0:00 Intro\n0:36 Documentation - Simulation\n5:50 Documentation - Iterative Workflow\n9:07 Documentation - Geometry Shared Settings\n14:45 Documentation - Base, Cross \u0026 Global Mesh\n18:13 Documentation - UVs \u0026 Vertex Color\n19:43 Documentation - FXs\n22:10 Documentation - Splashes\n23:06 Step by Step Demo\n31:37 Documentation - Niagara Particles\n32:49 Breakdown - Editor Utility Widget\n35:01 Breakdown - Start, Update \u0026 End Simulation\n37:39 Breakdown - Create Path\n41:08 Breakdown - Path Actor\n42:15 Breakdown - Simulate Path\n43:53 Breakdown - Kill Floors\n45:48 Breakdown - Collisions\n52:12 Breakdown - Obstacle Deviation\n52:51 Breakdown - Flow Deviation\n54:21 Breakdown - Register Path\n55:34 Breakdown - Flow Deviation - Challenges \u0026 Limitations\n59:57 Breakdown - Creating the BVH Tree\n1:03:37 Breakdown - Querying the BVH Tree\n1:05:51 Breakdown - Geometry Scripting Example Project\n1:07:32 Breakdown - Geometry Scripting Mesh Buffers\n1:08:42 Breakdown - Sampling a Path\n1:11:00 Breakdown - Path Caches\n1:14:42 Breakdown - Building the Base \u0026 Cross Mesh\n1:16:19 Breakdown - Building the Global Mesh\n1:16:49 Breakdown - Building the Splash Mesh\n1:19:07 Breakdown - Challenges with Translucency\n1:22:49 Breakdown - Dithered Opacity Magic Trick\n1:27:24 Breakdown - Waterfall WPO\n1:28:28 Breakdown - Waterfall Shader \u0026 Textures\n1:32:02 Breakdown - Building Particles using WPO\n1:37:05 Breakdown - Spawning Mesh Particles\n1:40:17 Breakdown - Baking Niagara 'FX' Textures\n1:42:30 Breakdown - Water Shader \u0026 Flow Maps\n1:45:42 Breakdown - Last Thoughts, Patreon \u0026 Outro\n\nHey folks! It's been a while! Here's a beast of a project I've been working on for the past two months. I hope you'll enjoy the demo \u0026 technical breakdown :) Cheers and thanks for watching!",
"imageUrl": "https://i.ytimg.com/vi/O2BLqPK5SLg/maxresdefault.jpg",
"siteName": "YouTube",
"title": "Procedural Waterfall Generation Tool! Demo \u0026 Technical Breakdown",
"type": "video"
},
"url": "https://youtu.be/O2BLqPK5SLg?si=j9tkf2Yoz_Hg1AWR"
},
"createdAt": "2026-04-19T10:58:27.288Z",
"type": "URL"
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